

Why do your forces still use green camouflage paint when you’re in the desert? Why, when sat behind the gun. There are basic flaws in the game mechanics that have you throwing your hands in the air like you really, really, really don’t care. All Wrongīut it isn’t just the dated engine at work here. Once again Steel Beasts falls way behind the likes of Flashpoint here, which also allows you to do the same thing with far greater levels of design control and enjoyment. Its supposed selling-point is its open-ended architecture that allows you to make missions and swap them with your fnends at will. I stress the word dedicated there because you do get to drive tanks in the total warfare sim that is Operation Flashpoint and the bottom line m all this is that although Steel Beasts has all sorts of claims towards authenticity, truth is, it's just hiding amateurish coding skills and gameplay design behind the veneer of hardcore wargaming.
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There hasn't been a half decent dedicated tank sim on the PC since, well. Tank warfare isn't exactly the sexiest of subjects at the best of times, especially when it's presented in a modern gaming arena using an engine that seems to have been developed in 1983, has graphics that haven't heard of 3D acceleration or D3D drivers, and approaches the whole concept of user friendliness as it would the concept of cow masturbation or bathing in goat’s piss. It might as well be called 'Nerd Combat' or 'Geek-O-Fun 3000’. Steel Beasts is the reason pretty women, when they find out you enjoy playing computer games, would rather not spend any time with you in a social environment. There’s no polite way of putting this so here goes.
